MUS329G Lab Assignment Four
DUE Thursday, April 6th, 2006
The idea behind this assignment is to create two
distinctly different sonic environments and to move abruptly from one to the
other, using one or more of the gestures you created in Assignment Three. The
goal is to make the change from one environment to the other be forceful and
dramatic, but nonetheless seem logical to the listener. The two sonic
environments can be quite different, but the change from one to the other can
still be convincing, as long as there are some common elements at the moment of
transition, and provided that the change is articulated an event that seems
musically appropriate. For example, you might begin with one of the Complex
Sustained and/or Continuous Environmental sounds you recorded for your
library in Assignment One, and then use one of your gestures to articulate a
sudden change to the full texture you created in Assignment Two, possibly
superimposed over the original environmental sound. By itself, this might seem
completely arbitrary and illogical, since the texture has nothing to do with
the previous environment. But as you approach the change point, gradually begin
introducing some individual instances of the non-pitched percussive sound(s)
you used to create the texture, as well as some of the individual sounds you
used to create the gesture. This way, the change will not be entirely
unexpected, and the gesture will seem to emerge naturally from the sounds we
have already been hearing.
Instructions:
As before, use Cubase to realize the assignment, which should be turned in as a single project. Place the whole project in a folder, which should contain the entire Cubase project, including all the audio files you used. Turn in a CD-ROM with a rendered version (.wav or .aif) that can be played back in class, plus the folder with the Cubase project.
Your grade will be based on the following elements: